TEAM

The man who must listen to all the yelling if something goes wrong (and he frequently does!)
Michael Lohmann. Chief of deCyber.

Project leader and Level designer
EZkeel (Simon West-Bulford) Creating all the maps for this project and also introducing some new sounds, textures and music.

Weapons concept
Scislac

Coders
UsaAR33- Saving the day by making sure that all the finishing touches are made to the code.
Cerr (Kevin Nardi) - Created a lot of the code for the weapons plus a few other trinkets.
SHoCK - Weapons coding
Broken - Creature coding

Graphics, models and skins
SHoCK - Weapons models, skins and anims
Obi-wan - Weapons models, skins and anims. Creature models, skuins and anims.
ESAD - Smart disc skin, web design, promotional graphics.
Kahn - modified Unreal creature skins.

Music and additional sounds
EZkeel (Simon West-Bulford) - New music, creature sounds, weapon sounds, map sound effects
Ruth West-Bulford - Computer voice overs

Textures
Undule - Various textures
EZkeel (Simon West-Bulford) - Additional textures
 

Beta Testers
Scandalon, Evolve, Mark Austin, Jeff Smyth, Forlorn, Rungedog, Tony Brennan