EZkeel's Unreal Tournament Maps
 
 

Here you'll find all the Unreal Tournament maps I've made.
Remember that any of the Single Player maps on my Unreal download page can be played
in Unreal Tournament too. All you'll need is to make sure you have any additional music files
that I might mention and also UsaAr33's OldSkool mod which you can find here

And don't forget the partial conversion "Legacy"


 
 
PCGamer UT Olympics
Single Player

Test your skills with the UT weapons and see how fast you can complete the course.

A review together with some people's times can be found here
 

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(473 Kb)

 

AS-Deception

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AS-Deception: Intrigued by the mystical abilities that the Nali race appear to possess, the government ordered "Black Ops" to investigate this for possible military potential. Black ops drew up plans to capture a Nali family and create
a small Nali village. After being sedated and careful surgical removal of the abduction memories, the Nali would be introduced to the fake village where they would be secretly scrutinized by scientific researchers.The whole village was to be encased in a huge building where the walls would be lit by a  ologramatic image of the sky.

The information has been leaked to a rival government which is disgusted by this immoral plan and has launched an operation to destroy the village. The Nali village is very near completion. Your team will be smuggled into the last
cargo shipment where you must follow the following objectives.

1) Destroy the holo-emittor which is hiding the entrance to the base.
2) Switch on the secondary power core. This will enable your team to send the specific co-ordinates of the Nali village to a military strike force which will destroy the deception.
3) Disable the security system door clamps allowing access to the lower part of the control tower.
4) Enter the control tower and make your way to the com centre where the uplink to the strike force can be established.

 

AS-Dunamis

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It was four years ago that the Necris made it universally known that the founder of their religious beliefs
would return to them soon. Soon after their announcement they began to slowly "liberate" every sacred site on every inhabited world they visited. Once arriving at a holy site they would exile or destroy any one who was found there. Then they would set up an altar to their coming messiah which acted not only as a sort of homing beacon, but also as a transmitter that detected and blocked any form of "spiritual" power that already resided there.The altar would then be heavily guarded as the ionic field surrounding it was balanced in a delicate field of invisible flux that held it together. If the energy field that surrounded any lifeform other than the necris approached it, the flux would be damaged and the altar would explode leaving the necris in deep trouble. The earth government was not interested in the activities of this group until a small planet in one of the outer colonies was liberated.

This particular planet was extremely old and the only thing holding the  planer's core in place was the spiritual energy generated by the "Temple of Dunamis". Once the energy had been disrupted by the Necris it was calculated that the planet would only be stable for one month, after which collapse would be imminent. Your team has been sent in to eliminate the necris and "defile" their altar so that the spiritual power can be restored to its former existence and purge the area of anything evil within the city walls.

The team must make their way from the city, break into the temple grounds. Navigate a mine field, enter the temple and then touch the altar.
 

DM-Abominos
2-8 players
 

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DM-Abomios is a tech style station. There's plenty of z-Axis action and it should be fun to play for about 2-8 players.

DM-Dunamis][

3 - 10 players

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(1,014 Kb)

This is the DeathMatch version of AS-Dunamis and received Level of the Week at UT Booty and Headshot. 

In the deathmatch version, players do not start anywhere but in the city area. Entering the temple will take a player out of the action temporarily, but allow a "holocaust" to be triggered by touching the altar. Players in the city area must then make a dash for the safety of the temple before the gate closes and the city is "purged"
 

DM-Necrophobia
 

1 on 1

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DM-Necrophobia means "The fear of death" and is designed for only a smal amount of players DM-Testimony's (2 to 4 would be best). It consists of 3 levels all fairly cramped aiming at fast and tight gameplay

DM-Parousia

1 on 1

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DM-Parousia is DM-Testimony's little brother and plays well with 2 to 4 players. Its the paradise section of Testimony with one or two minor alterations to it. It works as a rocket arena style map although you will find Shock rifles there too. Plenty of jump boots are laying around to add to the fun, but don't jump too far or you'll end up falling into the Abyss, and its a little bit on the hot side down there! Hunt around and you'll stumble across the Redeamer too if you want to make a real mess!
 

DM-Testimony

5 - 10 players

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(2,702 Kb)

It's called Testimony because its a sort of graphic example of my life and how it changed. There are two main areas in the level: Sheol and Paradise. Sheol is a dark, forboding and dangerous place that is designed to give you the creeps and represents the dark days of my past. You'll find two secret areas there and also some tricks and traps. Paradise is a much brighter and smaller area fashioned as a kind of rocket arena but with a healing atmosphere. Players never start there, they must get there by finding a way out from Sheol (which you'll find easy enough). To get back to Sheol you just jump over the edge and into the abyss. 

As a word of warning though before you download this 2.7 meg map, Testimony may run a little choppy on lower spec machines so bear that in mind.

 

DM-Capella

6 - 10 players

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(636 Kb)

DM-Capella is a tech style map set on a volcanic moon. The central arena is set on a large rock suspended above a sea of lava by powerful rockets. Smaller rocks are suspended at a distance from the arena armed with either a redeamer or sniper rifle. The sniper rifle is accessed through teleports inside the building and the redeamer can be reached by another teleport on the tower located on the roof. That particular teleport is tricky to reach though as you have to use gravity wells to bounce up there!

DM-Timerip

14+ players

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DM-TimeRip is a large map, and I mean large with a capital L! Its set in an ancient style area with a variety of interesting features. Scattered around the map are time portal passages that will take you to the same area but in two different time zones. One time zone is relatively new, whilst the other has been battered by war and has the scars to prove it. In both time zones players have the option to set off an "air strike" which will call up a small fleet of Skaarj scout ships that bombard the environment with lethal redeamer missiles. Once these are set off you'd best run for cover! And if you get fed up with hunting down helpless bots you can always visit the local club in either time zone. Both clubs have a cell with dancing monsters (be sure to read the text file so that you'll be able to see them in the game). 

Game play can be made fun if you choose to go up into any of the towers where you will find either a redeamer that can be flown around the map unhindered for as long as you like, or a sniper rifle to sit and pick your enemies off from a long distance.

 

DM-deCyberEscherUT

6 - 10 players

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As the House of Escher was probably my most popular creation for Unreal DM I decided to convert it for Unreal Tournament. Its very similar to the original but with different texture work and some alterations to the portals for more connectivity. There is also an additional room. The concept was to create an enviroment of complete confusion in the theme of M.C.Escher's style (my favourite artist). This man was a master at creating optical illusions and fascinating imagery, I somehow wanted to capture that. 

Not only does this level contain some quality pieces of his handy work, but it also has numerous portals, which simulate a world where normal space/time loses its meaning. There are infinite mirrors where you can fire a weapon, and if you get it just right, it will go on and on and on….

 

DM-deCyberXmas][

6 - 10 players

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Mark is quite, quite mad. The strange notion that people will want to run around a charming Christmas scene, with pretty Christmas trees, snowmen, moving sledges, gentle Christmas melodies playing in the background, healing cranberry water tubes, exploding Christmas crackers and blow each other into small Christmas puddings is quite beyond me.
But as I myself (EZkeel) am one eightball short of an arsenal, I jumped at the chance to work with Mark to make this map. The result as you'll see is quite seasonal. Have fun sliding around in the snow and finding all the Xmas goodies.
 

CTF-Quodrox

4 - 12 players

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A small, simple fast paced Capture the Flag map.


deCyberDuel (UT version)
Single Player
 

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(4,476 Kb)

PLOT: At the point of death in a seemingly hopeless fight with the Skaarj, you are suddenly transported to a mystical place by an unknown being. You soon find that you are being watched as someone is forcing you to fight to the death against enemies in three unique arenas.

DeCyberDuel was created with a particular concept in mind. I wanted the player to be able to fight the enemy of their choice with the weapon of their choice. The idea seemed to work well, but was probably the most difficult challenge I have had to face with the editor, mainly because the use of triggers was incredibly complex (well, for me anyway. :-)  )

Featured in PC-Gamer magazine On-line arena - runner up
 

The White Palace (UT version)
Single Player
(Also features in the Legacy pack)
 

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(4,476 Kb)

Note: If you don't have the two Unreal music files "Nali.umx" and "SkyTwn.umx" you can dowload them here

"You want to send me where?" came your stunned response.The admiral averted your shocked stare and looked once again at the papers on his desk.  "Its out of my hands son. Its a direct request from the Vortex officials. You're to be transported to The White Palace on Vesetia Major where you will carry out your orders and recover our technology."
 "But sir!," you protest, "Its common knowledge that the Nali no longer have control there. The Krall have killed most of them, and the priests that are still alive have been locked up, if they did that to ....."
 "I already told you son," he interupted, "that you have your orders. Now you have two choices. You either go in there and get that 8-ball rocket launcher back before the Krall figure out how to use it, or I inform my superiors who will promptly re-issue your arrest warrant. What's it to be?"
You stare long and hard back into the admiral's squinting eyes. No answer came from your lips. You wanted him to sweat just for a few minutes as he thought about the possibility that you might just say "no" one day. And you knew that scared him, because he knew that no-one else could get the job done, and that there were no facilities anywhere that had the ability to keep you locked up!
 "Now son," the admiral sighed, "You know just how much I respect your .... gifts, It'd be a shame to waste such talent."
 "seeing as you put it so ...nicely admiral, I'll say "yes", but on one condition .... I want my own ship when I get back and a truck load of provisions to see me through the next year."
 The admiral bit his lip, "Done, just get that rocket launcher back, it was only ever intended as a token gift to the Nali, not a schematic for the Krall. Now get outa here." You smile and nod, "I'll get your toys back sir, just get me to the planet and I'll do the rest."
 

Dawn of the Dead (UT version)
Single Player
 

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Its been a while since you visited the local cemetery but you thought it was high time you paid a visit to the graves of your relatives. Although you didn't believe in supernatural forces, you couldn't help the tiny shiver that ran down your spine at the thought of the reports in the local paper about this place. It had been deserted quite a while ago and left untouched after several reports of mysterious rituals being performed there. Not wanting to draw attention to yourself, you decided to go at night ..... you soon realise what a terrible mistake that was.